11/28/2022

Episode 8 - Remastered!




This is 2022 and for whatever reason I'm having some time at my hands so I'm remastering the old episodes. This means re-inserting all the music taken from proper sources and other minor tweaks to make it sound better. The original music was just recorded as played in the room from some shitty PC speakers. I went into the master and put the tracks in properly. I also tweaked some other parameters of the audio and converted it to mono as should always be the case for podcasts. The original ep was uploaded in 2015.

For this one in particular I'd like to mention that the new show is longer than the original cut because I included the tracks in their entirety without voice-over first before following this up with the version from the original recording since we apparently used to talk over the music in 2015 which was dropped in later episodes and I wanted to present both the original track in pure form and the voice-over one. Also there is a bonus early surprise visit by JS (the old c) during the Dracula track from Quantum Leap!

Here is the original description:

Broken Chair Scores Episode 8 is only 10 minutes longer than we planned it to be but this way you get two oldschoolers talk browsers, music streaming services and the fact that you can actually buy mp3-files legally. Further (and way more interesting IMHO) we review our favorite tracks from one film and one game soundtrack. In this episode we talk about the soundtrack to the 2013 Capcom game "Remember Me" written by Olivier Derivière as well as the soundtrack to the NBC television show "Quantum Leap" written by Mike Post and Velton Ray Bunch.



If you want to support us you can always write a comment here. This would be highly appreciated. If you're interested in a more relaxed podcast about mostly (city-) building game soundtracks for the PC (think Anno, Settlers, Tycoons from the 90's and onwards) then check out Aufbaumusik.


Enjoy!


7/24/2022

Episode 37



This time we really went all in. Not just did the Kaptain massively increase his mic-game, no, I also treated parts of the recording to a full Auphonic spa which means that it sounds even better. But here comes the real kicker: I took the 1:40h original file and tried to smash every "erm" and to delete every false start and word-repetition I could find. I also hardcore erased some of the stuff we said cause it was really not saying a lot. This took me close to fifteen hours of additional work and I was only able to do it because I'm on holiday. The crazy thing is: there are still a lot of "erms" and other useless sounds in there! But it's easily 75% less than in the original file. The main part of the show (without the outtakes) is now only 1 hour and 18 minutes long. This means 22 minutes of "erms" less than usual! This is probably the greatest sounding episode I ever produced! I also finally mixed it down to mono cause I know how some of you like to just put one bud in for the sneaky micro-escape from reality during "quality time" with your "family" (You know that we are your real family. We'll always be there for you.) Anyways, the Kaptain brings the score to the 1976 animated feature film Les Douze travaux d'Astérix written by Gérard Calvi while I present Koichi Sugiyama's score to the 1990 Almanic SNES game E.V.O. Search for Eden (arranged by Motoaki Takenouchi).

If you want to support us you can always write a comment here. This would be highly appreciated. We're still on Facebook is what I hear. Definitely none of the other platforms. So if you found us, congrats. You're a connaisseur! If you want me to remaster and re-upload the first 10 episodes you can also write a comment or reach us by sending an email to brokenchairscores@justemail.net. If you're interested in a more relaxed podcast about mostly city building game soundtracks for the PC (think Anno, Settlers, Tycoons from the 90's and onwards) then check out Aufbaumusik.

Enjoy!

5/29/2022

Episode 36



Good news and bad news. Good news first: We tried Zencastr so the audio should be better. Bad news: The audio is worse because one of the microphones was crapping out and I didn't hear the clicking sounds during recording. So sorry for that. This podcast is still in its infancy so we are naturally struggling with the technicalities. It can only get better. Anyways, the Captain brings the score to the 1993 Capcom SNES game Mega Man X written by Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takehara and Toshihiko Horiyama. Great legacy stuff all around. I myself present James Newton Howard's score to the 2014 Disney movie Maleficent.

If you want to support us you can always write a comment here. This would be highly appreciated. Maybe we're still on Facebook but I'm not sure about that. Definitely none of the other platforms. So if you found us, congrats. You're a connaisseur! If you want me to remaster and re-upload the first 10 episodes you can also write a comment or reach us by sending an email to brokenchairscores@justemail.net. If you're interested in a more relaxed podcast about mostly city building game soundtracks for the PC (think Anno, Settlers, Tycoons from the 90's and onwards) then check out Aufbaumusik.

Enjoy!